Organ Defender

This is a tower defence wave survival game made for the Mini Jame Gam 20.


Project Overview

I solo developed Organ Defender over a weekend for submission in the Mini Jame Gam 20. I programmed the entire game and made the levels out of a free CC0 asset collection. The game jams theme was 'Out of Time' and also had to incorporate a special object which was 'An Organ (the instrument)'. Overall the game placed #16 and in the special object implementation criteria placed #9.

This project was made in Unity and programmed in C#. I opted to use these as I wanted to strengthen my Unity/C# skills. Being in such a short time frame it allowed me to refine my skills in rapid prototyping.

  • During this project, I undertook the following roles/tasks:
  • Lead Programmer
  • Concept/Pitch Designer
  • Level Designer

Tools/Skills Used

C#
Unity
Git
Gitea
Desktop
WebGL
Publishing
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